d tag

2228 questions


1 answers
76 views
0
Error creating android studio 2.3 project

When creating a project with Android Studio 2.3, the following error occurred, so please let me know the meaning and countermeasures of the error.C:\Users\vaiot\AndroidStudioProjects\MyApplication3\ap...

2 years ago

1 answers
38 views
0
About the behavior of finish() on Android O Preview 4

When I try to do certain things with Android Preview 4, I see a different behavior than I expected. When creating an application with a fixed vertical orientation, but performing a screen transition w...

2 years ago

1 answers
65 views
0
Indentation and line feed misaligned in Android studio

If you do code shaping on Android Studio, indentation and line feed positions will be greatly shifted.This does not cause an error, but I asked you because I wanted to solve it.

2 years ago

1 answers
104 views
0
Billing permission is turned on when using the appC Cloud plug-in in Monaca

If I turn on the appC Cloud plug-in when building the Android app in Monaca, the com.android.vending.BILLING permission will be turned on even if the charging function is not used. Is there any way to...


1 answers
76 views
0
OAuth authentication to OneDrive results in AADTS90093, AADSTS50011 error and login fails.

I am creating an Android app that displays folder information for the online storage area of OneDrive and SharePoint Online.I registered the application with Azure account, got the issued client ID, a...

2 years ago

1 answers
91 views
0
I would like to know what to do if the SDK version being used by Dataflow is deprecated.

My current SDK version is deprecated in Apache Beam SDK for Java 2.14.0, but by when should I upgrade it?Also, I would like to know how to upgrade.SDK version of Dataflow in use:


1 answers
40 views
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Scene May Not Load with LoadLevelAsync

public void load(string name){ StartCoroutine (LoadNextLevel(name)));}IEnumerator LoadNextLevel(string name){ AsyncOperation ao=Application.LoadLevelAsync(name); ao.allowSceneActivation=false; while(a...

2 years ago

1 answers
38 views
0
VR-aware automatically disconnects when built with Unity

Thank you for your help.I was able to build it without any difficulty until recently, but when I built it today I noticed that the VR-enabled configuration was automatically removed.Running the built ...

2 years ago

1 answers
98 views
0
Realm+kotlin android RealmMigrationNeededException—Field count is more than expected

Realm 2.1.1 + kotlin 1.1.3 environment.The exception RealmMigrationNeedException: Field count is more than expected always occurs during maigration.Before migration public open class TestObject():Real...

2 years ago

1 answers
54 views
0
Android device changed from FZ-B2 to FZ-L1, but bar code reader specification changed and implementation method is unknown

As you can see in the title, the bar code reader's specifications are different when replacing a new terminal.Currently, it reads one character at a time, while the new terminal reads all at once.The ...

2 years ago
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