VR-aware automatically disconnects when built with Unity

Asked 2 years ago, Updated 2 years ago, 43 views

Thank you for your help.
I was able to build it without any difficulty until recently, but when I built it today
I noticed that the VR-enabled configuration was automatically removed.
Running the built app does not show up on the headmount.

The setting will automatically become image 1, so
Even if you rebuild the settings as shown in image 2, you will be forced back to image 1 settings.

When I run the built application, I get an error like image 3 and I can't see it in VRHMD.

Does anyone know how to solve this problem?

ver info:
Unity 2017.3.1f
SteamVR v1.2.3 VRTK 3.2.0

After build, it will change to this setting on its own

After that, even if you set it to this configuration and build it, you will get the following error

error

unity3d

2022-09-30 16:10

1 Answers

It seems to have been a Unity bug.
I didn't do anything in particular, but it got better after 3 days.


2022-09-30 16:10

If you have any answers or tips


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