36 questions
I'm just going to use the plane as the floor Plane groundPlane = new Plane(Vector3.up, Vector3.zero);What's the point of doing this?I don't know the difference Why adjust the Vector value and why the...
Hi, everyone.The lab is trying to implement AR augmented reality.I heard that we need to use 3D engines such as Unity and OvenGel.Can you tell me what kinds are there?Thank you.
I'm making a ball bouncing game through UNI.T 2D.Make a circular ball and color the ballI want to import and apply a specific image.I'd like to change it. [The image has been modified to fit the size ...
Hello.I'm a beginner who just started coding for games.While watching the YouTube video this time, I was making the unity login system into C# and MySQL DB.It works normally in the video, but I don't ...
Hi, how are you?I am a student who has been planning to develop Android games with my friends for fun since about a month or two ago.I'm trying to start a real development because the plan is pretty w...
Within the Update function, you can move objects smoothly using Lerp and time.deltaTime. But I don't know how to implement it within the functions I define.using System.Collections;using System.Collec...
using System.Collections;using System.Collections.Generic;using UnityEngine;public class appear : MonoBehaviour { Color color; // // Use this for initialization void Start () { SpriteRenderer spr = G...
Hi, everyone.I would like to link Naver API to UNI.T.T.First of all, it works well on C# When UNI.T spins it TlsException: Invalid certificate received from server. Error code: 0xffffffff80092012Mono....
using System.Collections;using System.Collections.Generic;using UnityEngine;public class TitanAttack : MonoBehaviour {public GameObject player;public GameObject titan;public GameObject Rhand;public Ga...
void OnTriggerEnter2D (Collider other) { if (other.gameObject.CompareTag (bad)) { Destroy (gameObject); } I have to make my object disappear, but it doesn't work
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