It's a question from UNI.T

Asked 1 years ago, Updated 1 years ago, 108 views

void OnTriggerEnter2D (Collider other) { if (other.gameObject.CompareTag ("bad")) { Destroy (gameObject); } I have to make my object disappear, but it doesn't work

c# unity 2d

2022-09-22 17:59

1 Answers


2022-09-22 17:59

If you have any answers or tips


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