What tools do you usually use to produce objects like those used by Unity?
I heard that there are tools such as Blender and Maya, so I would appreciate it if you could recommend a book that I can teach myself.
unity
3D uses 3D Max a lot.
2D has a picture made by Photoshop or illustration, and used a skeleton made of spines.
Unity uses an overwhelming number of free 3D tools. Blender is useful for poor developers because it's a free tool, full of basics, and most of its features are intuitive and easily efficient. Of course, you can use 3Ds Max.
You can fully learn the course if you google it. Fighting!
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