11 questions
I'm having trouble trying to script an object on Unity, but I'm having trouble getting it through.I want to create objects that move automatically in the +X direction and behave like objects that are ...
I'm trying to manage a lot of data with unity, but I can't find any official references to handle the database.How does the game development culture manage large amounts of data?Do you rely on text-ba...
Assume that a virtual function virtual OnUpdate() is defined in the base class and the user overrides it in the derived class to implement the process.I would like to co-routine this OnUpdate() like U...
Currently, I am developing a native app on iOS.I wanted to move Unity 5 in this project, but I'm not sure.Simply put, I want to switch between native apps and Unity 5.I understand that there is a site...
Do you want to improve this question?Update your question, Edit this post to be answered with facts and quotes.Closed 5 years ago.5 years agoI am an amateur in making game apps.Do you want to combine ...
phina.js Tips Collection #WinningDetermination - Qiita Using the above site as a reference, I am thinking of using the phina.js library to avoid the square coming from all directions using the code be...
I'd like to write a program for determining the collision between a rectangle and a circle in a 2D game, so please tell me how to calculate it.Let the center of the rectangle be P0, half the width be ...
I'm in big trouble https://github.com/gameprogcpp/codeEven though I tried to copy chapter07 in to opengl's software called SOIL, I made the necessary entries for additional dependent files and additio...
I have a scene graph of a tree structure in my own game.The parent node has multiple child nodes, and as the game progresses, nodes are added or deleted.Hello is a change to the collection.Asynchronou...
Now that Wikipedia knows what a key rollover is, what should I do if I want to recognize three or more keys, saying that I can't actually detect three or more keys at the same time?I often see games w...
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