201 questions
Unity uses On-screen sticks to display two sticks on the screen (move and rotate viewpoints).I printed it on WebGL and ran it on my smartphone browser.Basically, it works fine, but if you touch both s...
In the ML-Agent tutorial, there was a problem that could not be solved by following the document, so I would like to ask you a question.I've looked through other questioning sites, but I can't help it...
I'd like to use the list initialized with random numbers in Unity c#, but the current method will result in a long code as follows.For me, who has become Python, it's very troublesome to write like th...
I'd like to use a list initialized with random numbers in unity c#, but with this method, the code will be this long.For me, who has become python, it's very troublesome to write like this every timeI...
I am developing an app using Sony ToFAR.I ran it by referring to the 4.4.2.AR Foundation application Debug in the documentation, but it didn't work.I thought there might be a problem with my own proje...
We are creating a stage that Unity created using ProBuilder with multiple models.The lights are Realtime and Baked respectively, and they are baked.Build to WebGL and play with your browserIt works pe...
The AudioClip obtained from the Addressable Asset System is passed to AudioSource and will not play. If you set PlayMode to Use Asset Database, it will play normally, but if you change it to Use Exist...
I'm having trouble trying to script an object on Unity, but I'm having trouble getting it through.I want to create objects that move automatically in the +X direction and behave like objects that are ...
I would like to press KeyCode.W and gradually raise the AudioSource.volume to 3f.The current code will freeze.What should I do?using System.Collections;using System.Collections.General;using UnityEngi...
I'd like to create a script that displays prediction lines when I drag the mouse, but I'm currently using Ball as the object I want to display prediction lines and GameObject as the object I attached ...
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