Unity 2017, Prefabricated Not Created

Asked 1 years ago, Updated 1 years ago, 40 views

I want MMD motion to be incorporated into Unity and animated
Reference Video: https://www.youtube.com/watch?v=Kaum5g4jgns

In the reference video, Process was executed at 9:50 to create a prefabricated video, but I am troubled that the prefabricated video was not created in the execution environment.
I was able to play Unity's motion.
Note: http://qiita.com/SatoruNoda/items/e44762ab9f97de756c66

Run Environment: OS X 10.10, Unity 2017

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unity3d

2022-09-29 22:51

1 Answers

It was the same for me.

If you look at the MMD4Mecanim and the Editor files, you can see
Unity4 and Unity5 files. I think there are more files, but there are no Unity 2017 files.

Therefore, MMD4Mechanim is not yet compatible with Unity 2017.1.

Wait for Unity 2017.ver to appear, or use Blender to create a blend file such as a PMX file. It might be a good idea to convert it.

I succeeded in converting MMD files into unity using that method!
*Some data may not be properly loaded into unity, so
If that's the case, it might be a good idea to load textures separately into materials and apply them.


2022-09-29 22:51

If you have any answers or tips


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