I want MMD motion to be incorporated into Unity and animated
Reference Video: https://www.youtube.com/watch?v=Kaum5g4jgns
In the reference video, Process
was executed at 9:50 to create a prefabricated video, but I am troubled that the prefabricated video was not created in the execution environment.
I was able to play Unity's motion.
Note: http://qiita.com/SatoruNoda/items/e44762ab9f97de756c66
Run Environment: OS X 10.10, Unity 2017
unity3d
It was the same for me.
If you look at the MMD4Mecanim and the Editor files, you can see
Unity4 and Unity5 files.
I think there are more files, but there are no Unity 2017 files.
Therefore, MMD4Mechanim is not yet compatible with Unity 2017.1.
Wait for Unity 2017.ver to appear, or use Blender to create a blend file such as a PMX file. It might be a good idea to convert it.
I succeeded in converting MMD files into unity using that method!
*Some data may not be properly loaded into unity, so
If that's the case, it might be a good idea to load textures separately into materials and apply them.
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