I want to make a game with Unity.
So I have a question
For example, the character is on the screen for 1 to 10 seconds.
Click between 5th and 7th seconds to succeed
Failed before 5 seconds
Failed programming after 7 seconds
Created
Yes.
I don't know what to start with.
Thank you for your cooperation.
unity3d
Unity (not limited to but widely used languages and frameworks) has a textbook called tutorial for beginners to learn how to use.
The following are all materials in Japanese, so I recommend that you use them to learn how to use Unity and then ask specific questions here if there are any problems.
float count;//Minor value to manage time
If boole gameActive=false;//true, you're in the middle of a game
void Update()
{
if(Input.GetKeyDown(KeyCode.Space)) // Press the space key to start the game
{
Start the game with gameActive=true;//gameactive set to true
}
If(gameActive==true)//Play the game while gameactive is true
{
count+=Time.deltaTime; // Increase by 1 per second
If(Input.GetKeyDown(KeyCode.Enter)) // Press Enter to run
{
If(count>=5&count=<7)/count is between 5 and 7
{
Debug.Log("Success");
}
else // count other than 5 to 7
{
Debug.Log("Failed";
}
}
}
}
Please let me know if this is strange.
Anyway, I just started...
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