EdgeCollider 2D and CircleCollider 2D can be determined, but EdgeCollider 2D did not respond to each other.Is it a specification?Thank you for your cooperation.
unity 5.2.1
unity3d
ttp://answers.unity3d.com/questions/832350/no-collision-with-edge-collider-2d.html
The Unity 2D rigid body uses a Box 2D library and
UnityEdgeCollider 2D does not collide with each other (because there is no volume).
You can replace EdgeCollider 2D with PolygonCollider 2D.
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