I was going to develop a Win32 API for C++, but now that I'm trying to create a custom GUI, it feels like I'm making a new wheel.
What kind of Gui framework/library do you use for developing Windows with c++ these days?
I googled and found out that Qt, GTKmm, wxWidgets, FLTK, Ultimate++, JUCE, etc.
There are so many that I don't know what to choose ;;
;;;;Oh, you want to create programs are the real-time video streaming.
c++ windows gui
It is often written based on mfc, and recently, dotnet is used as GUI base and core logic is also used as C/C++.
There is a C++/CLI (the grammar is a bit unique), so you can use the native library and the dotnet assembly together.
The program you're trying to make must be a real-time video streaming client. Then, only the video viewer can be sensitive to performance.
In terms of productivity, it seems best to select C++/CLI and C# to develop the GUI with C#, write C/C++ for core logic, wrap it with C++/CLI, and provide it to C# page (GUI).
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