The compilation works well, but the access violation appears when debugging. What did I do wrong? Did I put the pointer wrong?
#include <iostream>
#include <string>
using namespace std;
class Complex {
private:
float real, imaginary;
public:
Complex(float _real, float _imaginary) : real(_real), imaginary(_imaginary) {};
auto operator==(Complex rhs) {
return (real == rhs.real) && (imaginary == rhs.imaginary);
}
};
class MyString {
private:
const char *str;
public:
MyString():str(""){}
MyString( const char *_str) : str(_str) {}
auto operator==(MyString rhs) {
return (!strcmp(str, rhs.str));
}
};
template <class T, int size>
class List {
T *elem;
int size;
int currentSize;
public:
List() : currentSize(0) {}
List(int _size) : size(_size), currentSize(0) { elem = new T[_size]; }
List(const List& another) : size(another.size), currentSize(another.currentSize) {
elem = new T[size];
for (int i = 0; i < currentSize; i++) {
elem[i] = another.elem[i];
}
}
int add(const T &anElem) {
elem[currentSize] = anElem;
return currentSize++;
}
void find(const T &anElem) const {
for (int i = 0; i < currentSize; i++) {
cout << typeid(elem[i]).name() << endl;
if (elem[i] ==anElem) {
cout << "exist" << endl;
}
else {
cout << "not exist" << endl;
}
}
}
void remove(const T &anElem) const {
for (int i = 0; i < currentSize; i++) {
if (typeid(elem[i]) == typeid(anElem)) {
for (int j = i; j < (currentSize - 1); j++) {
elem[j] = elem[j + 1];
}
}
else {
cout << "not exist" << endl;
}
}
}
void remove(const int location) const {
for (int j = location; j < (currentSize - 1); j++) {
elem[j] = elem[j + 1];
}
}
List operator = (const List& L){
for (int i = 0; i < currentSize; i++) {
L.elem[i] = elem[i];
}
return L;
}
~List() { delete [] elem; }
};
int main() {
List<Complex, 100> cList;
List<MyString, 200> sList;
int i1 = cList.add(Complex(0, 0));
cList.add(Complex(1, 1));
int i2 = sList.add("abc");
sList.add("def");
cList.find(Complex(1, 0));
sList.find("def");
cList.remove(i1);
sList.remove("abc");
List<MyString, 200> s2List(sList);
List<MyString, 200> s3List;
s3List.add("123");
s3List = s2List;
s3List.remove("def");
}
I turned it on with a debugger.
int i1 = cList.add(Complex(0, 0));
Ride in here, and in the add method below,
int add(const T &anElem) {
// // elem = 0xCCCCCCCC, currentSize = 0
elem[currentSize] = anElem; // <<< access violation
return currentSize++;
}
approach.
cList
was created as the List()
constructor, and memory was not allocated to lem
. (Please check the break point with a debugger.)
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