Creating one library.
I'm embarrassed because I'm not used to the design pattern even though I've been doing c++ for a long time.
To illustrate the problem I've just encountered,
In this situation, the Concrete Receiver takes the data from the call of the receive function
I don't know how to get a value by accessing fields that only ConcreteData has.
(So, um...) I want to get different types of values through getData)
Although it is possible by forced casting, I thought I should try to find a way as much as much as possible
I have a question.
From what I read in the previous book I remember at first glance that something is possible in a way that causes polymorphism twice I forgot because I like crow meat.
Please ㅠ<
c++ design-pattern
How about using a template?
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