I manage the Unity project at GitHub.
When one of the members reinstalled the source tree and pulled the latest branch, many .meta files, some plug-in files, continue to show differences.
If you discard the difference, pull the latest branch, and then launch Unity, the same difference will continue to appear.
This difference is only made by that member, and there is nothing wrong with the other members.
It would be very helpful if you could lend me your wisdom.Thank you for your cooperation.
.png.meta
appears in large quantities as shown in the image below.
All the differences are
buildTarget: DefaultTexturePlatform
is added.
Not all image files have differences.This difference appears only in the large number of image files where buildTarget:DefaultTexturePlatform
did not exist.
In addition, we are experiencing the addition of Firebase Firebase/Plugins/link.xml
.
It seems that the Unity BuildTarget designation was wrong.
I changed the BuildTarget to the appropriate one and it's fixed.
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