For example, when func1 is called in the second line of test.py in the following two files, seed is fixed to 42, and b is also generated from seed42.I want to cause it without fixing the seed just now.
func.py
import numpy as np
def func1():
np.random.seed (42)
return np.random.rand()
test.py
import func
a=func.func1()
b=np.random.rand()
Why don't you create a new generator using numpy.RandomState()?
b=np.random.RandomState().rand()
--This answer is comment from metropolisUnity wiki This is what I posted as an answer.
You can initialize with a different value by calling np.random.seed without arguments.
from func import func1
import numpy as np
def func1():
np.random.seed(42)#Static seed
return np.random.rand()
def func2():
np.random.seed()#Randomseed
return np.random.rand()
def func3():
np.random.seed(100)#Other static seed
return np.random.rand()
defmain():
val_1 = func1()
val_2 = func2()
val_3 = func3()
print("val_1:{:.2}\nval_2:{:.2}\nval_3:{:.2}\n".format(val_1,val_2,val_3))
if__name__=="__main__":
main()
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