Is there a good way to improve the animation movement of each device (iOS, Android) with a hybrid application?

Asked 2 years ago, Updated 2 years ago, 111 views

I'm a beginner in programming.
I am currently developing an app using Monaca.

I'm working on an animation that turns the card upside down.
I checked with the debugger and found that
on iOS and Android devices. There is a difference in behavior.

The terminal you are using is
iOS: iPhone 5
Android: Galaxy S5 (SC-04F), Nexus 7 (ME571)
That's it.

There is no problem with iOS devices, but
I have the impression that the movement of the Android device with Nexus 7 becomes a little heavy.
By the way, the WebView for Android systems installed on Nexus 7 has been updated.

I would appreciate it if you could let me know if there are any good ways to improve or approach it.

javascript ios android monaca jquery

2022-09-30 21:00

1 Answers

WebView varies greatly depending on the version of Android.

·From ~4.3 to Android-specific browser-based WebView
·4.4.x is Chrome-based WebView
·5.x~ can be separated from Android OS and updated via Google Play
(Chromium based is the same)

If Android 4.x is also included in the application, why don't you use Crosswalk?

Crosswalk incorporates each WebView engine as a library in its own project, allowing all Android operating systems to use the same WebView.

It seems that Monaca can also be used.
http://blog.asial.co.jp/1371

I hope I can be of any help.


2022-09-30 21:00

If you have any answers or tips


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