When you release build a project created with cocos2d-x ver 3.4 (as in 3.5) in Visual Studio Community 2013, it is always full built and takes a lot of time to build (debug builds do not show this symptom).
What is the cause of this?
And how do we get to build only the parts we need, not the full build?
Thank you very much for your help.>Those who know the cause and how to deal with it
In Solution Explorer, right-click libbox2d and select "Unload Project (L)"Similarly, if libcoco2d, libSpine is also uninstalled, they will become unavailable and will not be rebuilt if you build them.
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