I'm Tokimura, the developer of Banquet.
I'm trying to make it work with Unity 5.
Basically, Unity 5 should work with the assets up until now, so I don't think there's any problem.
Yes, it worked fine with the previous beta test version of Unity 5.
If there is a problem with Unity 5, please contact the official website, Q&A.
http://madnesslabo.net/utage/?page_id=1011
(According to StackOverFlow's guidelines, there is no problem to use it for Q&A of the product, but bug reports are directed to the official website of the product.Sorry for the inconvenience, but thank you for your cooperation.)
Also, I can build for WebGL from Unity 5, but I don't know if I can support this.
Currently, WebGL for Unity 5 still seems to have a lot of defects and there are limitations in the official release specification, so we will not be able to make a decision until Unity officially announces the information.
I'm Tokimura, the developer of Banquet.
Unity 5 ready banquet (version 2.10) has been released.
It also dealt with all the automatic conversion differences and warnings that occur in Unity 5.
Unity 4 and Unity 5 should work the same way.
https://www.assetstore.unity3d.com/jp/#!/content/15905
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