How Unity Stuck to Some Poses of AnimationClip

Asked 2 years ago, Updated 2 years ago, 68 views

In Unity, we have model data made in T-pos, bone data, and animation data. Is there a way to fix it so that the specified frame of the animation data is positioned?If possible, I would like to match the display on the editor.
As a specific way to use it, I would like to display the pose of the main character of the action game by fixing it on the title screen.

unity3d

2022-09-30 18:54

1 Answers

Set Animation speed to 0 and move time to the specified frame
Why don't you do it


2022-09-30 18:54

If you have any answers or tips


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