dropzone.js (upload by drag and drop) does not work well.

Asked 2 years ago, Updated 2 years ago, 49 views

. It has also been mounting as a reference for < p > or less.
http://plugmin.co/436/

Even if you try to drag and drop an image,
file://Users/...
I was unable to upload the file successfully.


as described in the file below console.log("hoge3") is passed, but
console.log("hoge4") does not pass.

I don't know how to do it, and I'm not very familiar with how to debug javascript, so I'm stuck.

I would appreciate your advice.

Thank you for your cooperation.

ruby 2.2.2
rails 4.0.3

Gemfile

source 'https://rails-assets.org'do
  gem 'rails-assets-dropzone'
end

app/assets/javascripts/application.js

//=require dropzone

$rake routes

index GET/index(.:format) public#index
  root GET/public#index
  upload POST / upload (.:format) public# upload

ImageUploader itself has been used elsewhere and has been able to upload images without any problems (although not drag and drop).

class Chat<ActiveRecord::Base
  mount_uploader: image, ImageUploader
end
class PublicController <ApplicationController
  def index
    @chat=Chat.new
  end

  default upload
    chat=Chat.find (params[:id])
    chat.attributes=chat_paramas
    chat.save
  end

  def chat_params
    param.require(:chat).permit(:user_id,:description,:image)
  end

end

app/views/public/index.html.erb

<div class="uploadArea">
  <%=link_to"", 'javascript:void(0), class:"uploadZone publish dz-clickable"%>
  <p>
    Drag and drop images!
  </p>
</div>

Also listed below in app/views/public/index.html.erb


*The script part disappeared when I put it in the tag format, so I will write it down as follows.
script type="text/javascript"

  $(function(){

      // If you want to post a value for something,
      var hogeParam="hoge";

      // charm
      Dropzone.autoDiscover=false;

      Dropzone.options.myAwesomeDropzone={
          paramName: "file", // input file name
          parallelUploads: How many files are uploaded at a time
          acceptedFiles: 'image/*', // If you only want to upload images
          maxFiles—Number of files that can be uploaded at a time of 10,//
          maxFilesize—0.5, // Maximum size of one file (1=1M)
          dictFileTooBig: "The file is too large. ({{filesize}}MiB).Maximum size: {{maxFilesize}}MiB.",
          dictInvalidFileType: "Not an image file.",
          dictMaxFilesExceeded: "You can upload up to 10 files at a time.",
      };
      // url puts the URL path to actually upload the image
      var myDropzone=new Dropzone(".uploadZone.publish", {url:'});

      console.log("hoge3")
      // If you want to post any value
      myDropzone.on("sending", function(file, xhr, formData){
          console.log("hoge4")
          formData.append("hoge",hogeParam);
      });
  });

/script

Additional information

Based on what Satoshi Sachin Ohmori pointed out, we have started
I was able to confirm the generation of the instance.

However, even if I drag and drop the image onto the browser, the image file will only be loaded, and I couldn't upload it.

There's no error log...

myDropzone:c
URL: URL()
_callbacks —Object
clickableElements:Array[1]
element —a.uploadZone.publish.dz-clickable
files —Array [0]
hiddenFileInput: input.dz-hidden-input
listeners:Array [2]
options:Object
previewsContainer: a.uploadZone.publish.dz-clickable
version: "4.2.0"
__proto__:c

javascript ruby-on-rails ruby jquery

2022-09-30 18:38

1 Answers

Write about how to debug JavaScript.
JavaScript debugs stop at the line where debugger is written when you put the debugger method into the code, so you can use the variables and methods you have defined so far.

Sample Code:

var foo="foo";
 debugger# Now the browser JavaScript will stop running, so you can make it a foo variable.

He's what we call a breakpoint.


2022-09-30 18:38

If you have any answers or tips


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