I would like to do -=200 from (golds) when I click the button on Onclick.
error CS0428: Cannot convert method group OnClick' to non-delegate type
pool'.Consider using parents to invite the method.
What should I do?
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class shop:MonoBehavior {
public int golds = 300;
publicTextcoreText;
/// What happens when you click a button?
public void OnClick() {
Debug.Log("Button click!");
}
void Start() {
scoreText.text="golds:"+golds;
if(OnClick){
golds-=200;
}
}
void Update() {
}
}
How about the following methods?
<
Prepare a script to hold the gold variable and attach it to the GameObject.
public class MoneyBehavior:MonoBehavior {
public int golds = 300;
}
<
shop.cs attaches to GamenObject with Button component.
For moneyBehavior, assign MoneyBehavior which you worked on in で
public class shop:MonoBehavior {
public MoneyBehavior moneyBehavior;
publicTextcoreText;
void Start() {
Button button=this.GetComponent<Button>();
button.onClick.AddListener(OnClick);
This.UpdateText();
}
void Update() {
}
/// What happens when you click a button?
void OnClick() {
Debug.Log("Button click!");
moneyBehavior.golds -=200;
This.UpdateText();
}
voidUpdateText(){
scoreText.text="golds:"+moneyBehavior.golds;
}
}
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