Unity fails to run.

Asked 1 years ago, Updated 1 years ago, 65 views

When I started Unity project before, I suddenly got a warning that didn't appear. The following warning is now issued:

Tiled GPU perf.warning: RenderTexture color surface(0x0)was not
cleared/discarded, doing
UnityEditor.DockArea:OnGUI()

If you do, the following statement will appear and the Unity will drop.

The file 'MemoryStream' is corrupted! Remove it and launch unity
again! [Position out of bounds!]

My Unity version is 5.3.1.
I would appreciate it if you could let me know if there is a good solution.

unity3d

2022-09-30 17:25

1 Answers

According to the blog of the person with the similar error message, it will be fixed after deleting the Library and Temp folders and restarting the editor.
(Library and Temp are automatically generated, so you can delete them.)

Answer sent to a similar entry in the Unity official forum stated, "It seems to occur when there is no reference such as prefabricated in the project.It says Self-made script to extract all non-existent references and correct them.


2022-09-30 17:25

If you have any answers or tips


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