I am currently using DxLib in C++ to create a simple game.
When accessing other member functions and member variables in the same class from member functions in the class, this->m_X
, but looking at the open source, it seems that there are few codes using this.
Does this reduce processing speed and productivity?I look forward to hearing from you.
The execution processing speed remains the same.The compilation processing speed may change slightly.Productivity depends on the editor, but will the number of types increase by 6 characters?
It doesn't matter so much that neither of them has even been mentioned.
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