I want to use Open3D in C++, so I'm building it based on the official article, but it doesn't work.
Official Open3D Build Procedure
The environment is also as follows:
Windows 10
Visual Studio 2017
cmake 3.19.5
I would appreciate it if you could give me two answers.
Thank you for your cooperation.
c++ visual-studio cmake
Dear Kunif,
Thank you for your advice.
In conclusion, we have reached the completion of the build and the confirmation of operation in c++.
The reason was that there was a discrepancy in the selection of the target source version and that the submodule acquisition was not successful.
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